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Crushbone
← All classesPlate · Off-tank / hybrid / puller

Shadow Knight

Harm Touch, a feign, and a necromancer's spellbook in plate.

Plate caster with a lifetap spellbook, fear-kiting solo capability, feign death pulling, and the biggest nuke in the game on an 18-minute cooldown. Aggro king among tanks.


Races

HumanDark ElfOgreTrollIksarGnome
Strengths
  • ·Harm Touch (long-cooldown massive hit)
  • ·Feign Death pulling
  • ·Fear-kite solo loops, snare, lifetaps
Weaknesses
  • ·Mana-gated aggro; needs downtime
  • ·Lower mitigation than Warrior

Key abilities by level

1
Harm Touch
Biggest single hit in the game for decades. 18-min cooldown.
35
Feign Death
Wipe-recovery and single-pull tool. A pulling SK is a gift.
49
Disease Cloud / Leech Touch line
DoT and lifetap line that carries all solo.
55
Call of Bones → Death Peace
Mid-tier lifetaps; Death Peace is the emergency self-rez of feigns.
65
Terror of Discord
PoP-era nuke — raid-tier aggro ping.

Gearing by era

Classic
Jagged Blade of War (Epic precursor); Polished Granite Tomahawk.
Kunark
Epic 1.0 (Innoruuk's Curse); Kunark dungeon plate from KC/Sebilis.
Velious
Kael/NToV class armor; faction-awarded 2H scythes.
PoP
Time/Elemental class armor; Primal scythe from Time.

Spell lists by level are a large piece of research and will roll in per-class as they're compiled. For the moment the abilities table above carries the signal.

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