Getting Started
Leveling 50–60
The endgame runway. Sebilis, Chardok, Velious dungeons, and Epic 1.0 chains kick off.
50-60 is the endgame runway. Your Epic 1.0 quest likely starts in this band. Raid guilds recruit actively. And the XP per level climbs — but so does the mob difficulty. Grouping is effectively mandatory.
Levels 50–55
- Sebilis — the crown camp. Discostick, Disco camp, Crypt.
- Chardok — sarnak royals and beyond.
- Karnor's Castle — still viable, still popular.
- Velketor's Labyrinth — Velious, illusionist's maze.
Levels 55–60
- Sebilis (deep) — King's Court, upper named.
- Kael Drakkel — Velious giant city. High-reward.
- Crystal Caverns (deep) — Velious, cold-themed.
- Skyshrine — Velious good-dragon city, raid-lite.
Epic 1.0
If you haven't started your Epic, do it now. Most Epic chains require multiple 55+ kills. Waiting until 60 is fine but compresses the window. See Epic Weapons 1.0.
Raid scene opens fully
At 55+, you are eligible for most Classic-era raid content and much of Velious. Plane of Hate, Plane of Fear, Plane of Sky, Nagafen, Vox, and the Velious dragons are all in range. The server's raid Discord is your primary recruitment channel.
