Zones
East Commonlands
The tunnel. The trade zone. The place where Norrath's early economy lived and sometimes still does.
East Commonlands is a plains zone east of Freeport, most famous for The Tunnel — the stone arch at the zone's northwest that became EverQuest's first unofficial trade hub. Before the Plane of Knowledge, every major trade happened in the Tunnel. Many players still meet there out of habit.
At a glance
| Field | Value |
|---|---|
| Level range | 5–18 |
| Continent | Antonica |
| Era | Classic |
| Connections | West Commonlands, Nektulos Forest, Freeport |
| Bind allowed | Yes (outdoor) |
Content
- Outskirts (5–10): skeletons, wolves, orcs.
- The Tunnel (no-mob, trade staging): the old player market.
- Orc camps (8–14): scout patrols and pawn camps.
- Kobold hill (12–16): kobold runner camp to the east.
Why it matters
East Commonlands taught a generation of EverQuest players how to buy, sell, and trade. The Tunnel functioned as a live auction house without an engine. On Crushbone, the Plane of Knowledge has replaced most Tunnel traffic, but nostalgic players still set up shops here for flavor.
