Getting Started
Leveling 60–65
The PoP endgame. Flagging through the Planes, Plane of Time, and the Quarm encounter.
60-65 is the Planes-of-Power endgame. The level cap on Crushbone is 65. Once you reach it, the game shifts from levels to AA (Alternate Advancement) and raid progression.
Leveling path 60–65
Most 60-65 XP comes from:
- Plane of Valor — Mithaniel Marr, plate drops, 60-63.
- Plane of Storms — outdoor weather-themed, 62-64.
- Halls of Honor — Marr fortress, 62-64.
- Plane of Fire — Fennin Ro's realm, 63-65. High ZEM.
- Plane of Water — Prexus, underwater, 63-65.
- Bastion of Thunder — Rallos Zek, 62-65.
Flagging
Access to Plane of Time requires completing the PoP flagging chain. Major flags:
- Plane of Justice entry — Tribunal's realm, kicks off PoP.
- Plane of Valor flag — beat Coirnav's warm-ups.
- Halls of Honor flag — beat Aerin'Dar.
- Bastion of Thunder flag — beat Agnarr's first tier.
- Plane of Fire, Water, Air, Earth flags — beat each element's guardian.
- Plane of Time flag — requires all tier-3 flags complete.
AA (Alternate Advancement)
At 51+ and especially at 65, you can toggle XP to AA — points spent in class-specific skill trees that replace the leveling curve. On Crushbone, with race/class/deity all flexible, AA is where your specialization lives. Pick your tree early, plan your spend, and optimize for your role.
See AA System for the full AA explanation.
The Quarm raid
Plane of Time culminates in Quarm, the dragon-god of time. This is the PoP capstone and on Crushbone the server's highest-tier raid. Quarm is a guild-scale encounter; expect to be recruited or to recruit your own force.
